The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
4738 | 2019-04-30 00:16:34 | 83.11 | 97% |
4418 | 2019-04-13 08:14:40 | 62.18 | 94% |
2380 | 2019-01-04 22:39:45 | 83.32 | 97% |
185 | 2018-06-21 11:17:45 | 73.65 | 96% |