The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7970 | 2020-03-11 12:31:45 | 85.61 | 96% |
1339 | 2018-09-03 13:48:18 | 86.24 | 98% |