JavaScript is very flexible about the types of values it requires. We've seen this for booleans: when JavaScript expects a boolean value, you may supply a value of any type, and JavaScript will convert it as needed. Some values ("truthy" values) convert to true and others ("falsy" values) convert to false.
Game | Time | WPM | Accuracy |
---|---|---|---|
60813 | 2020-01-29 01:50:18 | 85.37 | 95% |
58301 | 2019-10-22 23:30:45 | 86.99 | 96% |
56313 | 2019-09-19 01:29:30 | 81.09 | 96% |
51285 | 2019-05-11 03:14:25 | 83.09 | 97% |
44684 | 2019-02-18 19:20:13 | 85.96 | 96% |
41936 | 2019-01-08 02:21:16 | 96.73 | 98% |
36682 | 2018-10-25 22:52:18 | 91.77 | 97% |
35476 | 2018-10-16 01:41:11 | 81.00 | 96% |
32421 | 2018-09-14 19:33:10 | 87.99 | 97% |
30793 | 2018-08-30 00:26:13 | 94.43 | 99% |
29728 | 2018-08-15 18:09:00 | 89.64 | 97% |
29638 | 2018-08-09 01:15:53 | 96.67 | 98% |
26777 | 2018-06-29 23:33:12 | 92.10 | 96% |
24111 | 2018-05-14 23:34:00 | 90.52 | 98% |
19307 | 2018-03-10 23:57:38 | 83.60 | 96% |
16904 | 2018-02-10 20:10:52 | 79.36 | 96% |