Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
642 | 2016-09-13 08:16:05 | 68.43 | 100% |
511 | 2014-04-20 07:55:17 | 62.95 | 99% |
297 | 2009-07-26 10:15:06 | 29.28 | |
221 | 2009-07-23 11:54:02 | 27.66 | |
157 | 2009-07-21 10:51:15 | 46.87 | |
76 | 2009-07-18 12:38:41 | 40.24 |