The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
578 | 2019-07-24 23:18:40 | 73.69 | 98% |
570 | 2019-07-24 21:39:58 | 66.81 | 98% |