Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6663 | 2013-11-03 11:30:17 | 98.39 | 96% |
4932 | 2011-09-15 19:35:10 | 74.31 | 90% |
4778 | 2011-09-13 17:16:18 | 83.06 | 93% |
4712 | 2011-09-11 03:46:00 | 85.07 | 93% |
4633 | 2011-09-06 10:26:13 | 90.77 | 95% |
4414 | 2011-08-30 19:05:23 | 88.71 | 93% |
3818 | 2011-06-08 19:44:21 | 79.40 | 91% |
3548 | 2010-07-19 21:33:32 | 97.72 | |
3349 | 2010-07-16 13:34:28 | 86.65 | |
3050 | 2010-06-07 16:22:00 | 87.49 | |
3024 | 2010-06-01 18:26:11 | 77.43 | |
2877 | 2009-07-21 23:26:54 | 68.34 | |
2614 | 2009-06-16 22:50:34 | 86.25 | |
2402 | 2009-05-26 08:36:16 | 75.13 | |
2120 | 2009-04-29 21:04:16 | 73.45 | |
1802 | 2009-04-26 16:33:22 | 77.94 | |
1413 | 2009-04-04 00:44:57 | 85.15 | |
1307 | 2009-04-01 17:56:02 | 82.89 | |
1236 | 2009-03-31 05:53:55 | 84.01 | |
1227 | 2009-03-31 02:58:49 | 73.75 | |
1041 | 2009-03-26 05:05:18 | 68.46 | |
855 | 2009-03-21 15:42:11 | 80.15 | |
655 | 2009-02-01 20:24:06 | 67.26 | |
646 | 2009-02-01 17:40:59 | 71.63 | |
251 | 2008-12-29 21:53:37 | 68.14 | |
247 | 2008-12-29 21:48:45 | 64.88 | |
136 | 2008-12-03 19:01:43 | 54.40 | |
40 | 2008-11-28 11:06:21 | 52.35 |