Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
671 | 2012-12-28 18:00:21 | 30.26 | 95% |
245 | 2012-07-27 10:14:22 | 25.56 | 95% |
173 | 2012-07-24 17:12:40 | 24.80 | 95% |
167 | 2012-07-24 17:00:44 | 23.73 | 94% |
33 | 2012-07-23 07:17:34 | 23.49 | 98% |