The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1430 | 2020-11-21 17:21:59 | 67.30 | 96% |
707 | 2018-04-04 10:26:51 | 59.05 | 98% |