Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
4499 | 2019-08-16 22:51:05 | 105.49 | 99% |
4490 | 2019-08-09 18:52:07 | 107.88 | 97% |
3853 | 2018-12-23 16:15:35 | 101.73 | 98% |
1958 | 2013-08-21 12:26:50 | 111.48 | 98% |
1838 | 2012-11-07 16:51:24 | 97.70 | 95% |
1825 | 2012-10-25 09:08:03 | 119.95 | 99% |
1689 | 2011-11-03 09:47:02 | 96.97 | 96% |
1515 | 2011-06-06 05:16:59 | 112.29 | 97% |
673 | 2009-07-11 18:27:21 | 94.68 | |
403 | 2009-06-16 22:50:34 | 86.36 |