Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
786 | 2015-06-29 21:04:18 | 28.93 | 89% |
751 | 2015-06-08 16:07:24 | 35.08 | 91% |
562 | 2015-05-02 17:21:38 | 23.67 | 77% |
528 | 2015-05-02 16:22:31 | 33.89 | 93% |
264 | 2015-04-18 15:54:29 | 27.91 | 90% |
154 | 2015-04-10 18:52:23 | 22.98 | 83% |
116 | 2015-04-10 10:28:29 | 23.03 | 87% |