Text race history for Marm (slayerxy)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1402 2020-06-10 10:00:27 102.98 98%
438 2020-04-30 08:00:44 101.18 96%