Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
564 | 2013-10-08 10:37:04 | 60.14 | 97% |
334 | 2013-04-08 11:28:09 | 61.49 | 94% |