Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
12072 | 2023-08-06 14:50:46 | 69.28 | 97% |
11663 | 2023-07-09 03:58:43 | 78.23 | 100% |
8878 | 2022-02-12 06:02:07 | 74.64 | 97% |
5886 | 2016-06-13 20:47:57 | 77.03 | 97% |
4267 | 2014-05-24 19:36:58 | 76.99 | 99% |
3258 | 2013-11-21 09:59:13 | 65.07 | 96% |
3065 | 2013-09-14 18:44:33 | 64.70 | 98% |
2997 | 2013-09-02 17:54:19 | 66.69 | 95% |
2869 | 2013-08-01 17:53:32 | 61.47 | 92% |
1866 | 2012-09-07 13:49:59 | 61.89 | 94% |
1809 | 2012-08-20 06:12:00 | 63.97 | 96% |
1415 | 2012-06-07 05:58:19 | 61.71 | 95% |
1059 | 2012-04-30 06:03:47 | 47.78 | 90% |
412 | 2012-02-09 17:27:57 | 36.88 | 93% |
2 | 2012-01-09 15:37:12 | 20.57 | 89% |