The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
5844 | 2020-05-30 09:19:22 | 76.37 | 97% |
5652 | 2020-05-14 12:09:08 | 77.29 | 97% |
3166 | 2020-01-01 12:43:22 | 64.09 | 96% |