The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
2221 | 2019-12-20 08:40:38 | 57.12 | 95% |
1171 | 2019-12-10 06:05:07 | 57.28 | 95% |