It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
65977 | 2022-09-20 16:33:22 | 147.62 | 98% |
60893 | 2022-07-24 16:53:14 | 136.28 | 97% |
58056 | 2022-06-25 18:41:30 | 140.10 | 98% |
56341 | 2021-11-03 17:59:26 | 162.32 | 99% |
54075 | 2021-04-15 23:02:04 | 158.70 | 99% |
53137 | 2021-01-04 22:03:54 | 158.71 | 98% |
51266 | 2020-04-23 11:11:11 | 153.63 | 98% |
43623 | 2020-03-21 14:53:40 | 173.42 | 98% |
39758 | 2020-03-07 10:25:11 | 159.54 | 99% |
39331 | 2020-03-05 13:23:49 | 149.58 | 98% |
38026 | 2020-02-05 15:35:35 | 142.88 | 98% |
35895 | 2020-01-20 20:18:50 | 155.91 | 98% |