The world has come a long way since the days of the printing press. Information is no longer a scarce commodity; we have more of it than we know what to do with. But relatively little of it is useful. We perceive it selectively, subjectively, and without much self-regard for the distortions that this causes. We think we want information when we really want knowledge.
Game | Time | WPM | Accuracy |
---|---|---|---|
145317 | 2024-04-18 02:29:26 | 142.70 | 98.5% |
143101 | 2024-03-27 17:13:24 | 105.58 | 97.4% |
140836 | 2024-03-07 23:33:34 | 122.00 | 98.3% |
139530 | 2024-02-26 17:37:46 | 131.82 | 98.5% |
137988 | 2024-02-15 21:38:59 | 125.90 | 97.7% |
130973 | 2023-12-21 00:56:05 | 141.21 | 99.7% |
127808 | 2023-11-29 19:20:04 | 123.89 | 98% |
123422 | 2023-11-06 03:44:30 | 127.51 | 98.7% |
121078 | 2023-10-25 17:10:30 | 112.74 | 97.8% |
110764 | 2023-08-17 06:57:07 | 108.74 | 97% |
108332 | 2023-07-21 06:50:19 | 105.86 | 97% |
105459 | 2023-06-02 22:48:39 | 122.69 | 98% |
104306 | 2023-05-20 22:25:46 | 121.42 | 98% |
100877 | 2023-05-08 04:59:37 | 111.06 | 97% |
100833 | 2023-05-08 02:40:41 | 115.27 | 98% |
100154 | 2023-05-02 01:19:51 | 117.39 | 98% |
99009 | 2023-04-22 00:23:06 | 107.43 | 97% |
98827 | 2023-04-21 21:03:48 | 99.93 | 96% |