Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6007 | 2018-10-10 13:31:47 | 86.72 | 99% |
1396 | 2015-03-06 20:55:52 | 74.42 | 95% |
1002 | 2013-12-07 00:39:36 | 64.91 | 90% |
975 | 2013-12-02 20:44:10 | 71.59 | 96% |
894 | 2013-11-29 15:27:05 | 64.39 | 95% |
323 | 2012-01-04 20:27:57 | 64.76 | 97% |
258 | 2012-01-01 13:50:17 | 57.39 | 93% |