The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
12279 | 2020-08-17 18:56:42 | 154.48 | 98% |
10824 | 2020-04-04 22:23:56 | 102.82 | 96% |
9764 | 2020-03-06 21:29:31 | 145.29 | 98% |
5686 | 2019-09-05 00:11:17 | 109.41 | 96% |
3475 | 2019-01-11 02:42:55 | 122.89 | 97% |
2285 | 2017-12-21 00:28:55 | 108.65 | 96% |