Text race history for Nolan (nolangreub)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
2516 2020-06-03 22:43:16 71.85 95%
1797 2020-05-17 19:09:59 68.43 94%
552 2020-02-12 03:53:37 57.74 94%