The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4964 | 2020-11-24 01:14:33 | 64.91 | 95% |
1803 | 2020-09-23 10:30:28 | 65.76 | 96% |