Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1864 | 2014-02-25 04:36:25 | 74.82 | 91% |
1574 | 2012-10-03 03:34:35 | 80.66 | 92% |
534 | 2012-03-03 03:20:15 | 72.69 | 91% |
421 | 2012-02-12 05:22:17 | 66.13 | 92% |