The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
3908 | 2019-06-08 17:49:58 | 84.76 | 96% |
1803 | 2018-10-24 14:23:22 | 74.43 | 95% |
933 | 2018-09-17 16:06:18 | 86.13 | 95% |