The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8321 | 2019-12-21 04:04:41 | 120.80 | 97% |
3121 | 2017-12-14 06:18:32 | 102.57 | 97% |
3041 | 2017-12-09 15:21:35 | 104.41 | 97% |
1831 | 2017-11-11 23:21:14 | 99.30 | 96% |