Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
99 | 2013-05-21 20:50:16 | 94.60 | 92% |
32 | 2013-03-13 04:25:05 | 94.07 | 95% |