Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1235 | 2015-06-26 14:20:43 | 87.29 | 95% |
512 | 2012-09-08 19:34:56 | 89.98 | 99% |
426 | 2012-02-18 00:41:59 | 65.87 | 95% |
350 | 2012-01-13 22:31:45 | 46.88 | 88% |
322 | 2012-01-01 19:02:10 | 55.29 | 94% |