All programs have to manage the way they use a computer's memory while running. Some languages have garbage collection that constantly looks for no longer used memory as the program runs; in other languages, the programmer must explicitly allocate and free the memory. Rust uses a third approach: memory is managed through a system of ownership with a set of rules that the compiler checks at compile time. None of the ownership features slow down your program while it's running.
Game | Time | WPM | Accuracy |
---|---|---|---|
5107 | 2020-02-22 18:12:40 | 71.88 | 96% |
4243 | 2019-12-08 22:54:18 | 79.22 | 97% |
4114 | 2019-12-03 17:33:04 | 65.88 | 96% |