The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
17907 | 2018-08-27 20:37:22 | 66.33 | 97% |
16443 | 2018-07-10 18:26:55 | 72.76 | 97% |
11739 | 2018-04-03 06:14:51 | 57.24 | 95% |
10541 | 2018-03-06 08:10:49 | 58.72 | 96% |
6973 | 2017-07-17 18:54:55 | 48.33 | 95% |
5905 | 2017-06-30 16:47:12 | 42.99 | 93% |
1220 | 2017-05-22 15:37:57 | 38.86 | 84% |