All programs have to manage the way they use a computer's memory while running. Some languages have garbage collection that constantly looks for no longer used memory as the program runs; in other languages, the programmer must explicitly allocate and free the memory. Rust uses a third approach: memory is managed through a system of ownership with a set of rules that the compiler checks at compile time. None of the ownership features slow down your program while it's running.
Game | Time | WPM | Accuracy |
---|---|---|---|
7981 | 2020-12-08 18:25:07 | 61.57 | 96% |
4372 | 2020-10-29 02:16:47 | 72.45 | 97% |
2983 | 2020-10-09 17:15:48 | 61.54 | 97% |