The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
910 | 2020-11-06 17:02:57 | 60.73 | 95% |
268 | 2020-09-20 18:03:50 | 43.09 | 94% |