The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
1297 | 2020-02-28 17:55:38 | 78.31 | 99% |
1261 | 2020-02-27 18:41:32 | 72.61 | 96% |
82 | 2019-07-19 08:27:48 | 66.60 | 95% |