Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3036 | 2016-08-31 10:11:11 | 72.16 | 97% |
2977 | 2016-08-30 10:29:07 | 56.20 | 92% |
2218 | 2015-06-15 06:04:36 | 53.12 | 87% |
2015 | 2015-06-07 11:01:23 | 52.96 | 89% |
1699 | 2015-05-13 15:24:40 | 60.18 | 91% |
1485 | 2015-04-14 11:49:21 | 57.90 | 92% |
1124 | 2015-04-05 09:15:28 | 51.31 | 91% |
1017 | 2015-04-03 06:51:12 | 52.69 | 90% |