The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8525 | 2019-01-16 18:43:04 | 76.89 | 96% |
133 | 2017-07-02 20:24:15 | 49.16 | 97% |