Look, everything we're putting into that box becomes ungrounded, and I don't mean grounded like to the earth, I mean, not tethered. I mean, we're blocking whatever keeps it moving forward and so they flip-flop. Inside the box it's like a street - both ends are cul-de-sacs. I mean, this isn't frame dragging or wormhole magic, this is basic mechanics and heat 101.
Game | Time | WPM | Accuracy |
---|---|---|---|
169769 | 2019-09-02 02:57:01 | 161.05 | 99% |
168638 | 2019-08-28 18:59:17 | 147.33 | 98% |
166030 | 2019-08-23 00:35:39 | 148.23 | 97% |
165105 | 2019-08-21 18:59:08 | 138.52 | 97% |
155220 | 2019-07-29 00:33:57 | 118.98 | 97% |
153854 | 2019-07-26 16:59:42 | 147.73 | 99% |
151476 | 2019-07-21 16:27:16 | 117.09 | 97% |
151176 | 2019-07-20 23:28:22 | 125.28 | 97% |
142159 | 2019-07-01 05:35:29 | 124.27 | 96% |
140813 | 2019-06-28 21:19:05 | 127.18 | 98% |
130464 | 2019-06-07 03:55:38 | 130.92 | 97% |
122874 | 2019-05-20 03:04:11 | 145.05 | 99% |
115661 | 2019-05-03 02:24:40 | 119.41 | 97% |
115244 | 2019-05-02 02:36:28 | 116.32 | 98% |
114632 | 2019-04-30 03:05:17 | 111.82 | 97% |
55983 | 2019-01-27 03:29:35 | 131.33 | 99% |
53368 | 2019-01-20 13:02:42 | 102.22 | 97% |
41451 | 2018-12-24 07:26:48 | 129.21 | 99% |
32762 | 2018-11-30 04:37:41 | 100.92 | 97% |
18791 | 2018-10-23 18:47:17 | 98.17 | 95% |
9337 | 2018-09-07 17:34:01 | 103.98 | 95% |
7806 | 2018-03-27 01:30:39 | 110.39 | 98% |
5484 | 2018-01-21 18:22:02 | 102.47 | 96% |