The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
9038 | 2020-09-30 13:55:10 | 97.11 | 98% |
6106 | 2019-07-10 11:46:43 | 92.59 | 98% |
4233 | 2019-05-13 12:29:51 | 82.83 | 97% |