Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
20663 | 2022-08-26 06:05:06 | 87.99 | 98% |
15294 | 2020-08-16 04:38:52 | 93.58 | 99% |
9028 | 2016-09-15 01:33:02 | 74.02 | 93% |
7736 | 2016-02-20 07:30:58 | 79.31 | 96% |
6664 | 2015-07-07 07:06:27 | 71.68 | 95% |
6270 | 2015-04-18 18:25:22 | 83.42 | 97% |
5421 | 2015-01-03 05:37:39 | 73.99 | 96% |
4336 | 2014-08-11 10:27:12 | 80.41 | 96% |
4020 | 2014-06-23 09:01:20 | 82.05 | 98% |
3432 | 2014-03-31 23:09:31 | 80.82 | 98% |
3121 | 2014-02-01 04:13:56 | 69.23 | 96% |
2594 | 2013-12-16 08:15:54 | 74.93 | 96% |
2114 | 2013-11-24 01:28:48 | 76.98 | 99% |
1728 | 2013-10-31 04:02:38 | 68.71 | 96% |
1040 | 2013-08-17 22:52:37 | 63.50 | 98% |
992 | 2013-08-06 05:24:05 | 64.30 | 97% |
33 | 2013-02-23 23:38:55 | 56.79 | 94% |