Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
921 | 2012-07-29 20:46:50 | 96.34 | 96% |
376 | 2010-08-14 05:39:42 | 86.13 | |
334 | 2010-07-07 20:43:23 | 82.82 |