Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
3120 | 2013-05-13 10:46:40 | 52.20 | 91% |
2914 | 2012-10-12 15:37:13 | 66.50 | 99% |
2456 | 2012-05-13 16:47:11 | 56.36 | 93% |
2150 | 2012-04-11 11:00:31 | 43.36 | 90% |
1951 | 2012-03-27 15:50:05 | 44.16 | 91% |
1854 | 2012-03-11 11:45:13 | 36.67 | 84% |
1238 | 2011-05-27 10:13:24 | 39.51 | 91% |
1002 | 2011-04-11 09:21:32 | 37.97 | |
793 | 2011-02-23 11:52:25 | 38.71 | |
719 | 2011-01-01 15:31:30 | 31.17 | |
675 | 2010-11-14 08:24:20 | 35.01 | |
595 | 2010-09-09 10:38:11 | 31.75 | |
413 | 2009-09-06 11:16:19 | 33.09 | |
100 | 2009-01-16 15:04:07 | 26.36 | |
35 | 2008-12-15 07:33:22 | 22.82 | |
10 | 2008-11-14 06:13:02 | 19.40 |