It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
124598 | 2024-02-17 14:50:40 | 110.16 | 99% |
113111 | 2022-10-11 11:10:20 | 115.00 | 99% |
110776 | 2022-08-18 14:54:51 | 118.15 | 99% |
105821 | 2022-03-01 19:36:12 | 117.89 | 99% |
98216 | 2021-09-08 20:52:11 | 97.72 | 98% |
97849 | 2021-08-26 21:07:09 | 106.25 | 98% |
92195 | 2021-02-17 15:40:12 | 112.07 | 98.2% |
91310 | 2021-02-10 14:54:45 | 99.22 | 98% |
91135 | 2021-02-09 00:02:56 | 87.89 | 96.6% |
90785 | 2021-02-02 21:18:13 | 94.66 | 97.2% |
90014 | 2021-01-15 15:28:58 | 106.19 | 98% |
89265 | 2020-12-29 14:03:21 | 110.14 | 98% |
81404 | 2019-12-23 20:10:44 | 101.91 | 98% |