The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7141 | 2018-11-30 03:44:50 | 188.92 | 100% |
2764 | 2017-04-15 01:24:49 | 151.08 | 93% |