Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6328 | 2017-07-08 02:47:43 | 157.65 | 97% |
5894 | 2017-06-15 00:28:55 | 204.52 | 100% |
5053 | 2017-05-30 08:25:31 | 168.36 | 96% |
4660 | 2017-05-24 19:12:13 | 208.18 | 100% |
4352 | 2017-05-18 08:54:46 | 184.47 | 100% |
4170 | 2017-05-16 01:17:31 | 161.41 | 94% |
4137 | 2017-05-14 21:45:41 | 178.88 | 97% |
3109 | 2017-04-21 01:00:52 | 175.52 | 94% |
2642 | 2017-04-13 23:11:01 | 205.15 | 100% |
679 | 2017-01-31 03:21:21 | 136.31 | 88% |