Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2104 | 2015-03-26 16:36:50 | 57.42 | 94% |
2063 | 2015-03-25 20:47:40 | 54.25 | 94% |
1221 | 2010-09-09 11:12:47 | 58.98 | |
1207 | 2010-09-09 10:58:31 | 72.26 | |
141 | 2010-08-17 20:21:53 | 63.39 |