In two dimensions we say that a rigid body has only one rotational degree of freedom, whereas in three dimensions we say that a rigid body has three rotational degrees of freedom. This might lead you to infer that in three dimensions you need to have three scalar quantities to represent a body's rotation. Indeed, this is the minimum requirement.
Game | Time | WPM | Accuracy |
---|---|---|---|
19807 | 2018-03-05 03:03:39 | 64.18 | 98% |
16211 | 2018-01-26 23:12:59 | 74.29 | 99% |
15762 | 2018-01-08 09:52:54 | 74.19 | 98% |
15536 | 2018-01-05 05:18:47 | 81.54 | 99% |
15196 | 2018-01-01 00:21:27 | 68.25 | 99% |
12170 | 2017-05-25 06:45:07 | 63.41 | 96% |
11175 | 2017-05-22 03:46:19 | 71.26 | 97% |
10968 | 2017-05-21 12:47:56 | 60.79 | 91% |
9663 | 2017-05-18 10:24:10 | 65.84 | 93% |
9474 | 2017-05-18 04:50:44 | 66.57 | 97% |
7745 | 2017-05-02 09:31:15 | 62.32 | 92% |
7513 | 2017-04-21 06:06:08 | 56.34 | 90% |
7444 | 2017-04-21 04:11:40 | 57.93 | 90% |
4850 | 2017-02-12 11:43:22 | 51.14 | 96% |
1954 | 2017-01-24 07:19:06 | 56.97 | 92% |
333 | 2017-01-18 02:11:07 | 57.99 | 95% |