Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2750 | 2012-05-28 12:01:59 | 96.57 | 96% |
2655 | 2012-05-20 19:15:14 | 92.02 | 95% |
2018 | 2012-02-20 00:33:25 | 97.00 | 97% |
1972 | 2012-02-19 12:20:07 | 88.72 | 97% |
594 | 2011-03-13 03:54:17 | 42.66 | |
243 | 2011-03-07 21:15:03 | 35.23 |