The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7496 | 2019-01-10 20:15:48 | 72.65 | 97% |
6911 | 2018-08-15 12:43:30 | 69.54 | 96% |
2023 | 2017-11-12 19:24:05 | 67.35 | 96% |
983 | 2017-10-04 12:05:21 | 61.41 | 96% |
574 | 2017-09-26 18:14:01 | 64.22 | 97% |
424 | 2017-09-18 16:12:32 | 56.71 | 95% |