Text race history for DeeDee (deedee09)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
34753 2019-07-21 21:28:45 65.76 100%
32943 2019-05-30 00:41:28 62.11 99%
30628 2019-03-14 14:36:08 55.75 99%