The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
7904 | 2018-04-20 12:51:21 | 96.03 | 95% |
6771 | 2017-12-01 15:52:09 | 125.52 | 98% |