On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
184902 | 2022-04-25 03:34:26 | 138.72 | 99.5% |
184901 | 2022-04-25 03:32:18 | 126.05 | 98.5% |
184900 | 2022-04-25 03:28:23 | 119.58 | 98.1% |
184899 | 2022-04-25 03:26:11 | 129.15 | 99% |
184898 | 2022-04-25 03:23:39 | 107.28 | 96.4% |
62642 | 2020-05-08 20:16:30 | 121.26 | 97.5% |
54162 | 2020-03-31 17:29:22 | 110.13 | 97.6% |
54161 | 2020-03-31 17:28:37 | 97.15 | 96.2% |
21816 | 2019-11-18 05:15:05 | 113.05 | 97.6% |
6561 | 2018-11-17 19:18:22 | 100.80 | 98.1% |
6354 | 2018-10-11 03:17:38 | 103.88 | 97.4% |