Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
244 | 2012-04-21 02:30:35 | 75.93 | 93% |
39 | 2011-07-29 23:59:44 | 56.83 | 98% |