The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
4263 | 2019-06-01 12:07:41 | 70.95 | 96% |
3486 | 2019-05-19 17:40:30 | 69.01 | 96% |
2192 | 2019-04-25 13:21:55 | 61.59 | 95% |